Before proceeding this chapter, be sure that you already finished SDK settings. If not, check [5) Unity Settings] first. Users are attributed when they install and launch advertising apps. Add following code in Start() method of any GameObject. Method - void applicationStarted() Description To invoke this method, you have to get a Plugin object from TnkAd.Plugin.instance and then invoke this method using the instance. Invoke this method as soon as your app is started. This method is executed in a background thread. * This method also collects analytics data. If you don't want this, you can turn it off. See 5. Analytics Report. [CPA Advertising] Users are attributed when they complete predefined mission such as 'login completed', 'signed up' or 'tutorial finished'. Method - void actionCompleted() Description To invoke this method, you have to get a Plugin object from TnkAd.Plugin.instance and then invoke this method using the instance. Invoke this method when a user completes predefined mission. This method is executed in a background thread. |
2. Incentive Ad > 2) Advertiser API >